Wednesday, November 19, 2008

XNA W00T!

Got to play with some XNA today at work. I whipped this quick generic gun model up to prove out the content pipeline (Blender and textures). This is a modification to the BasicModel project, but with my parts and textures.



It was a lot of fun, and whoa a lot of learning. I see I have my work cut out for me, bot as a programmer, but as an artist.


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