Wednesday, February 18, 2009
Saturday, February 14, 2009
iHeart Valentines
This plastic concept was rejected though, but rightfully so.
Things are going very well with this new developer. He was very open and up front about our working relationship, which I appreciated very much. I think it is going to be good.
Tuesday, February 10, 2009
XBOX Box
Red Rings of Death means the warranty kicks in. I reported the problem and Microsoft sends you a box to ship your XBox in.I have more free time now.
Saturday, February 7, 2009
MAME Arcade Progress

Got a TV off of craigslist, it is a real tight fit. I've got four wounded fingers to show for it but its in there.
Friday, February 6, 2009
iAlley Ball Release

I did some art for a local iPhone developer a while back. He just released the game. Its called iAlley Ball. I don't have an iPhone/Touch so I haven't played it yet.
This was rendered in Carrara (old) with 4 layers, where I used Photoshop to blend to get the results I wanted for shadows and lighting. It turned out better than I thought my old software could do.
I would have used Blender, but at the time I was struggling with the materials and camera, so I fell back on my old familiar. Note that the Carrara I have is 3.0 (ala 2003), and I made it do some things it isn't capable of via creative blending of multiple renders.
2003! Man my PC is getting old.
Wednesday, February 4, 2009
The Beginning of The End
So it began.
I've now submitted it to the online repair at XBox. I'll probably be posting more now since I can't play Far Cry 2.
Friday, January 23, 2009
Flash Class
I know it isn't much, but this is what we had to do in my Simulation class. For some reason we have Flash labs. This one basically had us make objects and then move something. Pretty lame, but I assume it's going to get better.
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