Showing posts with label xbox. Show all posts
Showing posts with label xbox. Show all posts

Saturday, November 20, 2010

Call of Duty Black Ops Takes 8 Lives in One Day

Eight lifetimes were spent playing Call of Duty Black Ops on XBOX Live by then end of launch day on November 9th.  Sensational, I know, but let me explain.

I've always found this math concept interesting, where you compare lifetimes to an event, especially if you equate it to big events like the Super Bowl.  Basicaly any event where they brag about the number of viewers, or hours spent, or time committed to something means that lifetimes were used up.  Major Nelsons recent tweet about Call of Duty Black Ops having 5.9 million hours played in the first day reminded me of this strange thought, so I had to find out.  How many lifetimes were used playing Call of Duty on that first day?

Major Nelson's tweet from Nov. 19th, 2010

The math is easy, so let me walk through it.

First off, what is the life expectancy of the average person?  I decided to use the US average, since its probably the majority of players and is also fairly high.  According to the CIA, the average life expectancy of a US citizen in 2010 is approximately 78 years.

1 lifetime = 78 years

Second is determining how many years 5.9 million hours is.  5,900,000 hours is 245833 days (5900000 hrs / 24 hrs/day) which is 673 years (245833 days / 365 days/year).

5,900,000 hours = 673 years

The rest is simple.  If a lifetime is 78 years, and 673 years were spent playing, that means that 8.6 lifetimes (673 years / 78 years/lifetime) were spent.

673 years = 8.6 lifetimes


What does this mean?  Well, nothing really.  It's just an interesting number related to life.  It doesn't mean lives were wasted, because many many more are spent in more mundane things every day (such as traffic).  It's just interesting to see how we spend our time.


Sunday, November 7, 2010

First 1000 Gamerscore

I achieved my first 1000 gamerscore tonight, some accomplishment.  I've been keeping Borderlands on the back burner, intending to get that last achievement someday.  I had to reach level 50, which given their level balancing and the level cap for enemies, is tough.


Monday, August 10, 2009

Your Controls a-Splode


Splosion Man, a XBox Live Arcade game that is pretty fun (especially according to my 6 year old) has a lot of humor. For instance, this menu allows you to remap the button controls. However, your choices are limited to the following: SPLODE. As you can see, I've remapped each of the buttons to the available options.

This is just the trail version, so perhaps they actually do do more, but this made me laugh non the less.


Monday, June 1, 2009

E3 Day 1, Microsoft

I just watched G4's coverage of the Microsoft Press event and the most pressing question I have is what can Nintendo and Sony do to top it, if even match it? It reminded me of last years event but with less stuff I could care little about (You're in The Movies, Lips) or feel remotely embarrassment for the presenters.

Of course the games are a big deal. The Left 4 Dead sequel, Modern Warfare 2, Splinter Cell and Final Fantasy XIII interested me the most, but it was Project Natal that had me really thinking. I've been predicting to friends, family, co-workers and even in my classes, that the next big thing will be no controller. I even mentioned today the idea of being able to drive without a controller by just by holding your hands in the air.


I also realize that the internets are going to be very skeptical about this too. They will undoubtedly say Microsoft is copying the Wii, but I honestly think its the next step. One that Nintendo could hardly make (with their lackluster system IMO and lack of real Online capabilities, etc.)

As I was watching Peter Molyneux present Milo I got excited thinking of the game possibilities. Seriously, here's the perfect interface for an honest to goodness story based game, a mystery exploration game, the next evolution of text based adventure into a fully imagined, 3D world. Granted, its about the programming and the AI, but with the loss of a controller it becomes something so much more.



Monday, February 23, 2009

Back in the Box

My 360 is home now. It came back on Friday, but I had lent all my games and controllers to a co-worker since I wasn't going to get much use out of them. Thus, I wasn't able to play again until today.

The system is working well it seems, though my licensed downloads are acting funny. Braid for instance lost its saved games. Haven't tested much else. Far Cry 2 works and now that I've tasted of it again, its difficult to shelve it until after finals and my iPhone work is done.

I'm going to take my final in GSP-280 now, should be a breeze. I'm at 101%, so the 200 point final should be easy to blow through.


Wednesday, February 18, 2009

XBox Repaired

Now it just has to come home.


Tuesday, February 10, 2009

XBOX Box

Red Rings of Death means the warranty kicks in. I reported the problem and Microsoft sends you a box to ship your XBox in.

I have more free time now.


Wednesday, February 4, 2009

The Beginning of The End


So it began.

I've now submitted it to the online repair at XBox. I'll probably be posting more now since I can't play Far Cry 2.


Wednesday, November 19, 2008

XBox Experience



I got the New XBox Experience tonight. I was excited for some reason and started downloading as soon as I got home from work. I thought it would be pretty cool, but sadly I'm not impressed. Perhaps its better than the blades (and in some ways it is for sure), but my initial impressions are ho-hum.

I'm disappointed with the character creator. I really like the look of the characters, but its too limiting for body part selections. It feels very Mii-like, especially the eyes, eyebrows and mouths. I had a hard time making one look like me. Hopefully, unlike the Mii, they'll expand the selections in the future.


Thursday, May 29, 2008

360 Hoy!


I couldn't stop thinking about it so I finally broke down... I own a 360 now and GTAIV! Look at me, I'm out bowling on a date. What game is this again?

W00t!