This is my newest creation. If all goes well, it will be added to Deadly Chambers. It is a shotgun that shoots lasers!
It was made using Blender and Photoshop. I rendered an AO layer and saved it, then a light layer, the blue glow, by rendering only the light on a dark material to the same UV map. I combined them in photoshop with some metal textures, photos, hand painting and some layer effects. I really like how it turned out.
Monday, June 7, 2010
Laser Shotgun
Labels:
android,
art,
blender,
deadly chambers,
freelance,
low polygon,
modeling,
video games
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1 comment:
i like how the arrow shows you where the laser comes out.
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