![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiF5MoamWChO1aGTFYxKOipnvkNrjZZhY5FeEIVMEA6g1i1ciT_JJqkhIO-VKDgRUwEZi1n3Pqqandv6JJQwvREuS353UJyH6b_2HL0imgLd89JRwwNw2cYt3-2E7rowJUyZVKGLLG3Z6Vh/s320/AADFD-gameviewsetupproject.jpg)
I spent the better part of the evening yesterday getting this project running. It's an empty shell really, but it has some art assets from Blender (via a slightly modified FBX python exporter), rotating earth and asteroids too. It allowed me to get the scene setup with a configuration I like. I'm using a tight FOV (XNA uses the horizontal to define their FOV setting which is new to me) so the 3D models are subtle and feel smaller.
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